Tuesday, August 3, 2010
Swashbuckler! is Going Back to the Drawing Board
So I ran a short playtest of Swashbuckler! with 6 players last night. Three were completely new to roleplaying games. Turns out that Swashbuckler! is incredible deadly and badass, making the tomb of honors look like child's play. I didn't throw anything to difficult at them (or what I at first perceived as too difficult at them), but there wasn't just a TPK, no. We went through 19 PCs that night. Nineteen fucking PCs. Regardless, Swashbuckler! is just a little too deadly at this time and I need at take most everything back to the drawing board.
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Swashbuckler
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Sounds perfect! Why change it?
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Ciao!
GW
Well, that's why playtesting is important. Amazing how much you can learn in a short time while actually playing the thing.
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