- Howard's Conan stories
- Lovecraftian Mythos
- Vance's Dying Earth
- Burrough's Barsoom
Now, I don't want to bore you by dissecting these authors right here on the blog. One idea, is to go all out weird fantasy with a bit of Carcosa mixed in. Let me brain storm some ideas before moving onto studying for my German oral final.
No pseudo-medieval Europe. Honestly. I'm a little bored with setting games in a pseudo-historical world. Either I was to go with something akin to Jeff's Wessex camping or something of my own design. I'm thinking an alien world of barren deserts, icy wastes, and teeming jungles.
Jeff's Apocalyptic Alignment System
Character Classes: Magic-users, Fighters, Clerics, Thieves, Assassins, Monks are in. Druids and Paladins are out. I might retool Rangers into some sort of reptile rather than hunters, ditching the good alignment requirement.
AD&D Spells for Magic-Users. Illusionist spells also become part of the MU list.
Gods are Malfunctioning AIs and Super-Intelligent Blobs, but it's up to the players to figure this out. A hint should be the redesigned spell lists to include spells from the Book of Eldritch Weirdness in additional to the more traditional line of spells.
Carcosa-Style Rituals for clerics and magic-users any brave enough to sacrifice everything for the sake of power.
No Monsters Tolkien or Greek/Norse/Christian Mythology. Orcs, goblins, dryads, devils, dragons are out. Eels, oozes, fungi, giant animals, psinoic monsters, anything with tentacles, robots are in.